AutoDesk AutoCAD

Intro to Software

AutoCAD is one of the most widely applied commercial software application for 2D and 3D computer-aided design and drafting. Professionals in different industries such as: architects, project managers, engineers, graphic designers, etc. use AutoCAD to facilitate their daily duties.  


Students, educators, and educational institutions have free* access to our design software, creativity apps, and learning resources. 

Course Description

 AutoCAD Fundamentals

  • Get started with the AutoCAD user interfaces
  • Introduction of fundamental features
  • Technical drawing with AutoCAD tools
  • Drafting presentation

AutoCAD Intermediate

  • 2D drawing tools advanced
  • Continuous drafting with AutoCAD
  • Drawing information management
  • Design process

AutoCAD Advanced

  • Design workflows
  • Complete models with advanced AutoCAD features

AutoCAD Design Projects

  • Project-based Test
  • Project coordination and management practice

Class Format

  • Available both live online & face to face
  • Small class setting: 5-10 students each class

Class Duration

  • 60 Training hours within 6 weeks
  • All classes available at weekday after hours and weekend.

Career Opportunities

Drafting

  • Mechanical Drafter
  • Electrical Drafter
  • Architectural Drafter
  • Civil Drafter

Engineering

  • Mechanical Engineer
  • Civil Engineer
  • Industrial Engineer

Architecture

  • Architect

Design

  • Interior Designer
  • Industrial Designer

Salary Expectation

Drafting: $50,000+ averagely

Engineering: $70,000+ averagely

Architecture: $65,000+ averagely

Design: $50,000+ averagely

autodesk Revit

Intro to Software

Revit software is specifically built for Building Information Modeling (BIM), empowering design and construction professionals to bring ideas from concept to construction with a coordinated and consistent model-based approach. It includes the functionality of all of the Revit disciplines (architecture, MEP, and structure) in one unified interface. 

Course Description

Revit Architecture:


 Learn the basics of using Revit 2018 for architectural design. This course is designed for students who have no prior Revit experience and want to work in imperial units (inches and feet). It is a beginner's course that approaches Revit from the ground up. Fundamentals and good work habits are emphasized every step of the way.

First, get comfortable with the Revit environment, and learn to set up a project and add the grids, levels, and dimensions that will anchor your design. Then author Paul F. Aubin helps you dive into modeling: adding walls, doors, and windows; using joins and constraints; creating and mirroring groups; linking to external assets and DWG files; and modeling floors, roofs, and ceilings 



Revit Structure:


 Revit 2018 is a great program for structural engineering, offering cutting-edge tools for creating design alternatives, building simulations, and publishing clear, easy-to-share documentation. This training course focuses on the major components of Revit used for structural design and is designed for the user who prefers to work in imperial units (inches and feet).

Starting with referencing an architectural model, you'll learn how to add foundations, rebar, and framing; set up views and drawings; model slabs and trusses; and build a whole lot more. This course is designed for members with no Revit experience, or for more advanced users who want to jump to a topic and start from there. Either way, this comprehensive course will teach you what you need to know to be dangerous in Revit structure. 



Revit MEP:


 MEP (mechanical, electrical, and plumbing) design is one of the major components of the BIM chain—and Revit is the design tool of choice for many MEP engineers. This course focuses on the MEP features of Revit 2018, the latest version of the software. It's designed for the novice user who prefers to work in metric units (meters, centimeters, etc.).

You can dive into a specific trade, or take the entire course to learn about all aspects of the vast Revit MEP ecosystem. Upon completion, you'll know how to create basic floor plans, design electric circuits and lighting systems, model air intake and exhaust systems, create plumbing plans, and design fire alarm and sprinkler systems, and document your designs for construction and fabrication. 

Class Format

Available both live online & face to face in a classroom (minimum # of student is 3)

Class Duration

55 hours in total which lasts from 1 to 1.5 month

Career Opportunities

Revit Designer

Structural CAD Designer

MEP Designer

CAD Drafter

CAD Designer

Construction Designer

Architectural Designer

Salary Expectation

$25-$30 per hour for entry level professional.

$30-$40 per hour for professionals with 3-8 years of experience

$40+ for senior level professionals

SolidWorks

Intro to Software

SolidWorks is powerful and comprehensive 3D solid modelling software. With great features and super user-friendly interface, it is one of the most popular 3D software widely accepted in various industries. Based on solid 3D modelling, with the help of "Add-in"s, SolidWorks is capable to perform complex analysis and simulation task on static, dynamic, vibration, thermal conduct, fluid dynamic, routing, motion, so on and so on. 

Course Description

 SOLIDWORKS is 3D CAD software that delivers powerful design functionality with an intuitive user interface to speed your design process and make you instantly productive—enabling you to deliver innovative products to market faster. In this course, Gabriel Corbett teaches you the essential tools and techniques necessary to create parts, assemblies, and drawings efficiently in SOLIDWORKS.

First, see how to how to use the sketch tools to create two-dimensional sketches that become the foundation for 3D objects. Next, look at extruding and revolving 3D features; creating complex objects using the Sweep, Loft, and Surface tools; and modifying parts. Learn how to create uniform holes with the Hole Wizard, and explore more advanced modeling techniques using equations, mirroring, and pattern tools. Then review best practices for putting parts together in assemblies and building robust structures. The course wraps up tips for creating detailed drawings that relate the final parts and assemblies to a manufacturer, complete with an itemized bill of materials and drawing notes.Topics include:

  • Working with templates
  • Creating sketches
  • Extruding and revolving features
  • Applying materials
  • Sketching lines, shapes, and polygons
  • Trimming, extending, and transforming geometry
  • Adding fillets and chamfers
  • Working with planes and coordinates
  • Creating patterns
  • Modeling advanced parts
  • Making holes
  • Designing with blocks
  • Building assemblies
  • Mating parts
  • Linking sketches
  • Using design tables
  • Creating part and assembly drawings
  • Creating dimensions
  • Adding annotations





We also provide advanced level training for specific topics:

  • Sheet Metal
  • Weldments
  • Mold
  • Surface
  • Simulation
  • Electrical Drafting
  • Advanced Assemblies
  • EPDM
  • API Development


Class Format

Available both live online & face to face in a classroom (minimum # of student is 3) 

Class Duration

32 hours for essential level program

16 hours for CSWP exam preparation

12 hours for each advanced topics


Career Opportunities

Mechanical Engineer

Industrial Designer

Product Designer

Estimator

Project Coordinator


Salary Expectation

 

$28-$33 per hour for entry level professional.

$34-$45 per hour for professionals with 3-8 years of experience

$45+ for senior level professionals

Inventor

Intro to Software

Inventor Professional 3D CAD software offers an easy-to-use set of tools for 3D mechanical design, documentation, and product simulation. Digital Prototyping with Inventor helps you design and validate your products before they are built to deliver better products faster. 

Course Description

 Get an in-depth look at Autodesk Inventor 2016. In this course, author John Helfen takes you through the interface and key processes of this parametric design system, including sketching, drawing, modeling parts, and building assemblies. With Inventor and these tutorials, you can create parts and assemblies and document them for manufacturing. Throughout the course, John touches on more complex topics such as sweeps and lofts, T-splines, and assembly visualization techniques that will take your documentation to the next level.Topics include:

  • Reviewing the Inventor workflow and file types
  • Creating a project
  • Sketching and working with origin geometry
  • Creating and modifying sketch geometry
  • Projecting and importing geometry
  • Modeling parts
  • Building parts with placed features
  • Creating feature patterns and sculpted objects
  • Adding parts to an assembly
  • Using constraints to position parts
  • Creating drawing views
  • Adding annotations

Class Format

Available both live online & face to face in a classroom (minimum # of student is 3)  

Class Duration

32 hours for essential level

24 hours for intermediate level

20 hours for Advanced level

Career Opportunities

Mechanical Engineer

Industrial Designer

Product Designer

Estimator

Project Coordinator

Salary Expectation

 

$25-$30 per hour for entry level professional.

$30-$40 per hour for professionals with 3-8 years of experience

$40+ for senior level professionals

Maya

Intro to Software

Maya 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform. Maya has next-generation display technology, accelerated modeling workflows, and tools for handling complex data. 

Course Description

Essential Level


Learn to create high-quality 3D models and animations in Maya 2018. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The techniques you'll learn here translate equally well to film, motion graphics, game design, and animation.

First explore the basics of the Maya interface, including selecting and manipulating objects, organizing scenes, and customizing the interface. Next, learn about polygonal modeling, creating and refining meshes, sculpting, and working with NURBS surfaces. Once you understand modeling, discover how to create and apply materials—adding color, texture, and reflectivity to your creations. Then integrate cameras, lighting, and effects into the rendering process, and leverage the new Arnold for Maya renderer. Last but not least, instructor show how to add movement and life to your work with Maya's animation tools.Topics include:

  • Getting familiar with the Maya interface
  • Configuring viewports and workspaces
  • Selecting and manipulating objects
  • Creating hierarchies and layers in scenes
  • Creating polygonal models
  • Modeling and refining polygonal meshes
  • Working with subdivision surfaces
  • Sculpting a basic landscape
  • NURBs modeling
  • Creating and applying materials and textures
  • Adding lights and cameras to a scene
  • Rendering in Arnold
  • Animating in Maya



Professional Level


 Enhance your Maya skill set by learning about advanced techniques and tools that can help you approach modeling nearly any shape with confidence. In this course, instructor Andy Beane dives deep into modeling with Maya. He starts with an overview of modeling basics, before moving on to creating some specific models of a leather chair, a side table, and several other small room objects like walls, floors, books, bookshelves, and picture frames. Finally, he puts the whole room together by cleaning up all the files, importing the individual files into a single file, and adding the final camera shot.Topics include:

  • Modeling workflows
  • Geometry conversion
  • Deformers
  • Working with small room objects
  • Modeling the top, middle base, and floor base of a table
  • Blocking chair shapes in Maya
  • Retopology in Mudbox for Maya
  • Cleaning up model files
  • Managing files and importing Learn to create high-quality 3D models and animations in Maya 2018. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The techniques you'll learn here translate equally well to film, motion graphics, game design, and animation.


Class Format

Available both live online & face to face in a classroom (minimum # of student is 3)   

Class Duration

65 hours for essential level

50 hours for professional level

Career Opportunities

Effects Artist-3D Animation

3D Artists, VR

Creative Project Coordinator

3D Generalist

Gaming Artist


Salary Expectation

 

$28-$33 per hour for entry level professional.

$34-$45 per hour for professionals with 3-8 years of experience

$45+ for senior level professionals

3D MAX

Intro to Software

3ds Max software provides a comprehensive 3D modeling, animation, rendering, and compositing solution for games, film, and motion graphics artists. 3ds Max has tools for crowd generation, particle animation, and perspective matching, as well as support for DirectX 11 shaders. 

Course Description

Essential Level



3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from sculpting and texturing to lighting and rendering. This course covers 3ds Max from the ground up, providing an overview of the entire package as well as essential skills that 3D artists need to create professional models and animations.

Learn how to get around the 3ds Max interface and customize it to suit your production pipeline. Discover how to model different objects using splines, NURBS, polygons, subdivision surfaces, and tools such as Paint Deform. Then, find out how to construct hierarchies, add cameras and lights to a scene, and animate with keyframes. Author Aaron F. Ross also takes an in-depth look at materials and texture mapping as well as the rendering options, including an introduction to Arnold, the new production renderer.Topics include:

  • Customizing and configuring the interface
  • Selecting, duplicating, and editing objects
  • Working with sub-objects in the modifier stack
  • Performing polygonal and subdivision surface modeling
  • Freeform modeling and sculpting
  • Modeling with splines and NURBS
  • Linking objects in hierarchies
  • Framing shots with cameras
  • Creating and editing keyframes
  • Controlling lights and shadows
  • Building materials
  • Mapping textures
  • Rendering sequences

Advanced Topics

  • Lighting
  • Production Rendering
  • Advanced Materials
  • Animation
  • Integration with Revit


Class Format

Available both live online & face to face in a classroom (minimum # of student is 3)   

Class Duration

55 hours for essential levels

16 hours per advanced topics

Career Opportunities

3D Interaction & Motion Desginer

Visual Designer

Interior Designer

3D Artist

Salary Expectation

 

$28-$33 per hour for entry level professional.

$34-$45 per hour for professionals with 3-8 years of experience

$45+ for senior level professionals

Civil3D

Intro to Software

AutoCAD Civil 3D software is a civil engineering design and documentation solution that supports Building Information Modeling workflows. Using AutoCAD Civil 3D, you can better understand project performance, maintain more consistent data and processes, and respond faster to change.  

Course Description

Essential Level


Civil 3D is the industry standard for civil infrastructure projects, allowing engineers and planners to build and verify designs before ever breaking ground. In this course, author Jeff Bartels will take you through everything you need to know to be successful using Civil 3D. Learn how to manage design data and points, model existing surfaces, generate lot geometry, model roadways, incorporate utilities, and address common site grading challenges. Jeff also shows how to prepare designs for construction using Civil 3D's automated sheet creation tools.Topics include:

  • Exploring the design data in drawings
  • Creating, connecting, and grouping points
  • Customizing label styles
  • Defining existing ground surfaces
  • Designing horizontal alignments
  • Controlling alignment properties
  • Creating profiles and profile views
  • Sharing design data
  • Creating and managing parcels
  • Building assemblies
  • Modeling advanced roadways
  • Defining gravity-based pipe and pressure pipe networks
  • Creating sections and section views
  • Analyzing designs
  • Generating plan sheets


Advanced Topics:

  • Pressure system
  • Pipe networks
  • Certified Civil3D Professional Exam
  • Roadway Design

Class Format

Available both live online & face to face in a classroom (minimum # of student is 3)    

Class Duration

Essential level 40 hours

8 hours per advanced topic

Career Opportunties

Civil 3D Designer

Civil Engineer

Construction Designer

Survey Technician


Salary Expectation

 

$25-$30 per hour for entry level professional.

$30-$40 per hour for professionals with 3-8 years of experience

$40+ for senior level professionals